Gameplay:

In the first phase, you have one minute to gather items and information needed for the heist. Move using WSAD and interact using F.

In the second phase, you must assign the appropriate items to their target locations - key to the door, note to the safe, or alarm that needs to be disarmed. Then set the time of the heist and begin.

Larry rob a bank

Team:

 Maximilian "Dr whomst'd've" Patalas - Project Manager and Programmer

 Christopher "Kristo" Pyrski - Programmer

 Bart "wheezer" Rakowski - Artist

  Marcel "larry" Radtke - Artist

Published 22 hours ago
StatusPrototype
PlatformsHTML5
AuthorDr whomst'd've
Made withUnity

Comments

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The issues with fullscreen are still present. Can't vote if i can't play :D

I didn't know there was a bug fixing period after submit, now I know and I fixed the full screen problem, so if you still feel like it, you are welcome to try the game:D

Sadly can't play because I cant enter Fullscreen ): the screenshots look nice though!

Sorry about that, but I was in a big hurry and didn't manage to set the resolutions correctly D;

I didn't know there was a bug fixing period after submit, now I know and I fixed the full screen problem, so if you still feel like it, you are welcome to try the game:D

Thanks! I came back to play it, very cool concept, well themed, nice overall look and style. Don't know if it was just me or there wasn't any audio but otherwise good!